Our approach
Lunelo writes bedtime stories for real children, with real goals. Here, in plain words, is what we build on and how to get the most out of it.
Why stories
Reading together at bedtime is one of the best-documented activities of early childhood: vocabulary grows, words for feelings settle in, and the sleep routine gets easier. When the child is the hero, they listen differently: engagement rises and new words stick better. As long as it is a real story, with a goal, attempts and a resolution, not a first name dropped into a generic template.
Ages 4-5: the Programme-cycle de l'éducation préscolaire
For ages 4-5 we follow the five domains of Quebec's Programme-cycle de l'éducation préscolaire, each with its official competency:
- Physical and motor: agir efficacement sur le plan sensoriel et moteur. The hero explores with their hands, wobbles, tries again.
- Emotional: construire sa conscience de soi. The hero names what they feel and what they need.
- Social: vivre des relations harmonieuses avec les autres. The hero negotiates, waits, repairs a quarrel.
- Language: communiquer à l'aide du langage. The hero talks, retells, plays with sounds and letters.
- Cognitive: découvrir le monde qui l'entoure. The hero counts for real, predicts, tests, explains.
The rule above all others: show, never explain. No wise adult delivers the moral at the end. The learning lives in what the hero does, tries, fails at and finally manages.
Ages 6-12: the PFEQ
In elementary school we follow the competencies of the Programme de formation de l'école québécoise: reading, writing, speaking, appreciating works, solving math problem situations, explaining scientific phenomena, the arts, physical education and the Culture et citoyenneté québécoise course. The program assesses the process as much as the answer, so our stories tell the strategies, the drafts, the revisions and the justified choices. From age 9, the societies visited are exactly the ones studied in class: the Iroquoians around 1500, New France, Canada around 1820, Quebec around 1900 and 1980, the Mi'kmaq and Inuit, the Incas. The bedtime story meets the classroom.
Ages 2-3: the research
No ministry program covers ages 2-3. We therefore claim no alignment and attach no competency tag at that age. Instead we follow decades of research (Whitehurst, Horst, Mindell): dialogic reading, where the parent asks small questions during the story; repetition, because words are learned best by rereading the same story; rhymes and refrains, which prepare reading; and a steady bedtime routine, which improves sleep.
How to help your child
- Ask questions during the story, not only at the end.
- Let them finish the refrains and the blanks, even if it slows things down.
- Connect the story to their day: did you do that today too?
- Reread the same story several nights: repetition is the engine.
What we never do
- Moral lessons delivered by an adult at the end of the story.
- Comparisons between children, or generic praise.
- Scary content at bedtime: no cliffhangers, no threat, ever.
- Sexuality education, at any age.
Not a story generator
A story that adjusts to them, night after night
The AI writes each story once, for one child, inside their world: their passions, their friends, their places, their week. It has one job, making the story theirs, and it does it inside rules drawn from research on how children learn and from the Quebec program. Here are the four things every story is made of, because you are the one who provides them.
Their age sets the rules
Five sets of writing rules, one per age band from 2 to 12: length, number of threads, the emotions that get named, how the hero gets through. At 3: one place, one thread, a refrain to say with you. At 9: chapters, real dilemmas, and the right not to fix everything.
What you say goes in, what you forbid stays out
Their first name, what lights them up this month, what is happening this week (a new class, fear of the dark, a baby on the way). The topics you listed to avoid never appear, whatever the theme.
What happened at bedtime changes tomorrow's story
One tap after the story: they fell asleep, they asked for another, or it was hard. Asking for another counts more than a thumbs up. That is what decides which themes and goals come back, and which step aside for a while.
It remembers the last stories
Tuesday's fox, the cabin, the real best friend from school: the characters and places your child loved can come back, and you decide which ones stay. The next story picks up where the last three left off.
Nothing is guessed behind your back. Lunelo knows what you typed, what you tapped, and what it wrote. You can see and change all of it in your child's world page.
From tonight's idea to a library that grows with them.
You choose what your child is experiencing today. Lunelo turns that moment into an illustrated, narrated story made to be shared together.
Start with what matters tonight
Choose a current need, a recommended theme, or a moment from your child's life. Lunelo adapts the story to their age and world.

A real story to share
Every adventure arrives illustrated, narrated with an authentic Quebec voice, and designed for a calm reading moment with narration and bedtime mode.

A library that becomes their own
Return to favorite stories, continue familiar characters from one night to the next, and build a collection belonging to your family.

What story will your child experience tonight?
1 complete story free · No card required
Fear of the dark, bedtime routine, big feelings: read how Lunelo writes those moments.
Lunelo is aligned with the programs of Quebec's Ministry of Education; this implies no approval by the Ministry.
